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PostSubject: Bloodline Rules   Tue May 02, 2017 3:40 am

Bloodline Rules


Different families of magic specialize in different things and approach things in wildly different ways. We encourage you to create your own bloodline and establish a magical family or perhaps create a character that is related to another with the same magical blood. Most of the benefits to having a bloodline are aesthetic but they do offer a starting boost to your stats as well depending on what your clan specializes in they would also get exclusive access to certain spells, elements, and how they use magic. The stat your bloodline specializes in starts out at C rank (+1). Follow the template below and post it in the  Bloodline Creation looked at.

=============

Bloodline Last name:
Bloodline Age (in generations): 1-10. 1 Being newer 10 being very old.
Bloodline Motto: Family saying
Family Location: County and city of your families main home.

Family History: Your family's history. 200 words minimum.

Special Characteristics: Does your bloodline have any physical or aesthetic traits that are hereditary in your family?

Stat of Focus: What stat does your family focus on? (Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, Fighting)
Skill of Focus: A skill your bloodline is always proficient in. (perception, arcana, etc.)

Magical Focus: What style of magic does your family favor? Do they use fire, ice, wind, lightning, blood, weapons, wire, etc. the sky is the limit. This area will be the most heavily looked at for an application. No one family will be similar to another.

Bloodline Spells: Special spells you get at level 1, 10, and 15. These spells scale with your level and become stronger according to the spell rules. However the three spells you can choose can be wildly different from the normal spell rules. These spells can very from anything to a spell that slows, quickens, mild teleportation, summoning familiars, etc. The sky is the limit with these and we will help you to do what you would like so long as it is balanced and fits.

Level 1:
Spell Name:
Spell Level:
School: Damage/Healing/Support/Bloodline
Range: 0-60ft (Spell can be doubled with the additional effect)
Type: Ranged/Melee/Self-Cast
Additional Effects:
Details: Description of your spell

Level 10:
Spell Name:
Spell Level:
School: Damage/Healing/Support/Bloodline
Range: 0-60ft (Spell can be doubled with the additional effect)
Type: Ranged/Melee/Self-Cast
Additional Effects:
Details: Description of your spell

Level 15:
Spell Name:
Spell Level:
School: Damage/Healing/Support/Bloodline
Range: 0-60ft (Spell can be doubled with the additional effect)
Type: Ranged/Melee/Self-Cast
Additional Effects:
Details: Description of your spell

Code:

[u][b]Bloodline Last name:[/b][/u]
[u][b]Bloodline Age (in generations):[/b][/u] 1-10. 1 Being newer 10 being very old.
[u][b]Bloodline Motto:[/b][/u] Family saying
[u][b]Family Location:[/b][/u] County and city of your families main home.

[u][b]Family History:[/b][/u] Your family's history in 200 words.

[u][b]Special Characteristics:[/b][/u] Does your bloodline have any physical or aesthetic traits that are hereditary in your family?

[u][b]Stat of Focus:[/b][/u] What stat does your family focus on? (Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, Fighting)
[u][b]Skill of Focus:[/b][/u] A skill your bloodline is always proficient in. (perception, arcana, etc.)

[u][b]Magical Focus:[/b][/u] What style of magic does your family favor? Do they use fire, ice, wind, lightning, blood, weapons, wire, etc. the sky is the limit. This area will be the most heavily looked at for an application. No one family will be similar to another.

[u][b]Bloodline Spells:[/b][/u] Special spells you get at level 1, 10, and 15. These spells scale with your level and become stronger according to the spell rules. However the three spells you can choose can be wildly different from the normal spell rules. These spells can very from anything to a spell that slows, quickens, mild teleportation, summoning familiars, etc. The sky is the limit with these and we will help you to do what you would like so long as it is balanced and fits.

[u][b]Level 1:[/b][/u]
[u][b]Spell Name:[/b][/u]
[u][b]Spell Level:[/b][/u]
[u][b]School:[/b][/u] Damage/Healing/Support/Bloodline
[u][b]Range:[/b][/u] 0-60ft (Spell can be doubled with the additional effect)
[u][b]Type:[/b][/u] Ranged/Melee/Self-Cast
[u][b]Additional Effects:[/b][/u]
[u][b]Details:[/b][/u] Description of your spell

[u][b]Level 10:[/b][/u]
[u][b]Spell Name:[/b][/u]
[u][b]Spell Level:[/b][/u]
[u][b]School:[/b][/u] Damage/Healing/Support/Bloodline
[u][b]Range:[/b][/u] 0-60ft (Spell can be doubled with the additional effect)
[u][b]Type:[/b][/u] Ranged/Melee/Self-Cast
[u][b]Additional Effects:[/b][/u]
[u][b]Details:[/b][/u] Description of your spell

[u][b]Level 15:[/b][/u]
[u][b]Spell Name:[/b][/u]
[u][b]Spell Level:[/b][/u]
[u][b]School:[/b][/u] Damage/Healing/Support/Bloodline
[u][b]Range:[/b][/u] 0-60ft (Spell can be doubled with the additional effect)
[u][b]Type:[/b][/u] Ranged/Melee/Self-Cast
[u][b]Additional Effects:[/b][/u]
[u][b]Details:[/b][/u] Description of your spell

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